Rust PopulationField survey · Rust servers
Observing 75,561 players 11,821 servers 3,780 with someone on 144 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,345habitat unknownfirst seen 24 Sep 2026

nameserver

Offline 37.29.41.16:28015 checked 7d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,345
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 3
Fri 2 Oct, 06:22 UTC25d ago 3 – 14 days 3
Fri 25 Sep, 23:23 UTC31d ago 3 held half 6.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

Over the past week it ranks #15,345 for player hours, which puts nameserver in the top 70% of all ranked servers.

How busy is nameserver?

At this count nameserver is offline, with its last sighting 7 days 16 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include nameserver?

These Rust Population lists include nameserver: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on nameserver?

Averaged over recent wipes, 3 players were counted at the busiest point. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on nameserver?

Irregular times are when nameserver wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 14 hours ago the current world was made.

Settings

Which map does nameserver run?

The map on nameserver is procedural, made by the game.

What are the rules and settings on nameserver?

Nothing in nameserver's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Is nameserver online, and how reliable is it?

Currently offline, nameserver was last seen 7 days 16 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is nameserver located?

A region is not published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 37.29.41.16:28015.

Getting in

How do I join nameserver?

To connect directly, open Rust's console with F1 and type client.connect 37.29.41.16:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.