nameserver
Offline 37.29.88.11:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 07:13 UTC, in 1d 17h. Every other Friday at 07:13 UTC · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC12d ago | – | – | running | 2 |
| Fri 2 Oct, 06:22 UTC26d ago | 2 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #15,315, within the top 69% of ranked servers.
How busy is nameserver?
We have no live count for nameserver right now. It was last seen 8 days 18 hours ago.
Tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on nameserver?
Across its recent wipes the busiest crowds averaged 2 players.
What is the wipe schedule on nameserver?
nameserver follows a wipe rhythm of every other Friday at 07:13 UTC. Due on Friday 30 October at 07:13 UTC is its next wipe. Counted from 12 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 8 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is nameserver located?
Nothing published by nameserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.29.88.11:28015.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 37.29.88.11:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.