Rust PopulationField survey · Rust servers
Observing 34,156 players 11,596 servers 2,853 with someone on 63 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,311habitat unknownfirst seen 19 Sep 2026

nameserver

Offline 37.29.88.25:28015 checked 8d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipe
11d ago
no schedule published
Next wipe
2d 1h
Fri 30 Oct, 07:13 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 1h. Every other Friday at 07:13 UTC · low confidence

14 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

2d 1h
Fri 30 Oct, 07:13 UTC
8d 13h
Thu 5 Nov, 19:00 UTC
FW
16d 1h
Fri 13 Nov, 07:13 UTC
30d 1h
Fri 27 Nov, 07:13 UTC
36d 13h
Thu 3 Dec, 19:00 UTC
FW
44d 1h
Fri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago 3 – running 0
Fri 2 Oct, 06:22 UTC25d ago 3 halved by day 3 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does nameserver rank against other Rust servers?

Over the past week it ranks #15,311 for player hours, which puts nameserver in the top 70% of all ranked servers.

How busy is nameserver?

nameserver is offline at this count; we last saw it 8 days 18 hours ago.

Lists and tags

What do the server tags on nameserver mean?

These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include nameserver?

nameserver appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on nameserver?

Across its recent wipes the busiest crowds averaged 3 players. 17 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on nameserver?

Counted by rhythm, nameserver wipes every other Friday at 07:13 UTC. Due on Friday 30 October at 07:13 UTC is its next wipe. 11 days 21 hours ago the current world was made.

Settings

Which map does nameserver run?

The map on nameserver is procedural, made by the game.

What are the rules and settings on nameserver?

The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does nameserver run?

The setup is Rust network protocol 2634 and build 167781 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.

Is nameserver online, and how reliable is it?

Currently offline, nameserver was last seen 8 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.

Where is nameserver located?

No region is published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.29.88.25:28015 is where it lives.

Getting in

How do I join nameserver?

To connect directly, open Rust's console with F1 and type client.connect 37.29.88.25:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players You can join up to 15 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.