nameserver
Offline 37.29.88.27:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 07:13 UTC, in 2d 0h. Every other Friday at 07:13 UTC · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC11d ago | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC26d ago | – | – | 14 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
Over the past week it ranks #15,412 for player hours, which puts nameserver in the top 69% of all ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 5 days 22 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
These Rust Population lists include nameserver: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on nameserver?
nameserver follows a wipe rhythm of every other Friday at 07:13 UTC. Due on Friday 30 October at 07:13 UTC is its next wipe. 11 days 23 hours ago the current world was made.
Settings
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
Nothing in nameserver's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 167781 on Windows is what nameserver uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
We last saw nameserver 5 days 22 hours ago, and it is offline now. Over the last 7 full days, 8 of 168 hours were online, or 5%. On 27 September 2026, Rust Population saw it for the first time.
Where is nameserver located?
Nothing published by nameserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.29.88.27:28015.
How to join
How do I join nameserver?
Either enter client.connect 37.29.88.27:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.