nameserver
Offline 37.29.88.8:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC27d ago | 5 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #16,008, within the top 72% of ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 22 days 12 hours ago.
Lists and tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on nameserver?
The busiest point of its recent wipes averaged 5 players. Peak came 40 hours into the latest wipe.
What is the wipe schedule on nameserver?
The record holds too few of nameserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days ago.
Settings
Which map does nameserver run?
nameserver uses a map the game generates: procedural.
What are the rules and settings on nameserver?
Nothing in nameserver's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166494 on Windows is what nameserver uses. The protocol must match for you to join, and Steam updates it for you.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 22 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 September 2026.
Where is nameserver located?
No region is published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.29.88.8:28015 is where it lives.
How to join
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 37.29.88.8:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.