Test
Offline 37.45.41.175:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:07 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #14,973, within the top 63% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 27 days 8 hours ago.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Test?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 8 hours ago.
Settings
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Test. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 27 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Test located?
Nothing published by Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.45.41.175:28015.
How to join
How do I join Test?
Open the console with F1 in Rust and enter client.connect 37.45.41.175:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.