XP236-validation
Offline 37.47.190.209:28025 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 12:02 UTC10d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does XP236-validation rank against other Rust servers?
By player hours over the last seven days, XP236-validation places at #15,324, within the top 70% of ranked servers.
How busy is XP236-validation?
At this count XP236-validation is offline, with its last sighting 10 days 9 hours ago.
Tags
What do the server tags on XP236-validation mean?
These are the tags XP236-validation publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; v2271 (Protocol): To join, your game must match protocol 2271; ptrak (Networking): RakNet is the network layer here, as standard for the game; h37d96d42 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include XP236-validation?
On Rust Population, XP236-validation is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on XP236-validation?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on XP236-validation?
Its rhythm cannot be told yet: too few of XP236-validation's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 10 hours ago.
Map and rules
Which map does XP236-validation run?
XP236-validation uses a map the game generates: procedural.
What are the rules and settings on XP236-validation?
Nothing in XP236-validation's name says how gather works. You will find no published group limit here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does XP236-validation run?
Rust network protocol 2271 on Windows is what XP236-validation uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is XP236-validation online, and how reliable is it?
We last saw XP236-validation 10 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is XP236-validation located?
No region is published by XP236-validation. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.47.190.209:28025.
How to join
How do I join XP236-validation?
Either enter client.connect 37.47.190.209:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.