NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
Online 37.60.224.119:30515 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets rank against other Rust servers?
Over the past week it ranks #1,467 for player hours, which puts NA | Apex Aim Arena | 1v1 Facecheck FFA Targets in the top 7% of all ranked servers.
How busy is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
Of its 16 slots, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is using 0 right now. We counted an average of 4 players in the past week, with 5 at the busiest. The busiest hour in the last 48 was 18:00 UTC, when an average of 5 players were on.
Lists and tags
What do the server tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets mean?
The game's server browser reads the tags NA | Apex Aim Arena | 1v1 Facecheck FFA Targets publishes: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets appears among the Rust Population lists that follow: Rust aim training servers, counted live, Community servers, field-listed and North American Rust servers. Filter the server list by Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
The record holds too few of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 51 days 23 hours ago the current world was made.
Settings
Which map does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run?
The map on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is procedural, made by the game at size 1,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
Nothing in NA | Apex Aim Arena | 1v1 Facecheck FFA Targets's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run?
The setup is Rust network protocol 2633 and build 163207 on Linux for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. Steam updates your game automatically, but you need the same protocol to join.
Does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run smoothly?
It ran at 9 server fps on average over the last 48 hours, and never went below 6. The entity count reached 2,764: buildings, deployables and all other objects. The highest memory usage was 709 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets online, and how reliable is it?
You will find NA | Apex Aim Arena | 1v1 Facecheck FFA Targets online now. About 4 days 11 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets located?
Nothing in the tags says where NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is, but its name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 37.60.224.119:30515 is where it lives.
Getting in
How do I join NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
Open the console with F1 in Rust and enter client.connect 37.60.224.119:30515. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.