your_server_name
Offline 37.77.109.85:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does your_server_name rank against other Rust servers?
By player hours over the last seven days, your_server_name places at #13,493, within the top 61% of ranked servers.
How busy is your_server_name?
your_server_name is offline at this count; we last saw it 6 days ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include your_server_name?
These Rust Population lists include your_server_name: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on your_server_name?
The record holds too few of your_server_name's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does your_server_name run?
The map on your_server_name is procedural, made by the game.
What are the rules and settings on your_server_name?
The name tells you nothing about gather rates: your_server_name states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2635 and build 168909 on Windows for your_server_name. Steam updates your game automatically, but you need the same protocol to join.
Is your_server_name online, and how reliable is it?
Currently offline, your_server_name was last seen 6 days ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 3 October 2026.
Where is your_server_name located?
Nothing published by your_server_name states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.77.109.85:28015 is where it lives.
Getting in
How do I join your_server_name?
Either enter client.connect 37.77.109.85:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.