Rust PopulationField survey · Rust servers
Observing 93,384 players 11,848 servers 3,880 with someone on 381 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,161habitat unknownfirst seen 22 Oct 2026

Test

Offline 37.79.131.184:28015 checked 3d ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#12,161
top 55%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:52 UTC3d ago – – – 0
Sat 24 Oct, 19:23 UTC4d ago – – – 0
Sat 24 Oct, 14:19 UTC5d ago – – – 0
Fri 23 Oct, 11:17 UTC6d ago – – – 1
Fri 23 Oct, 06:02 UTC6d ago – – – 1
Thu 22 Oct, 14:48 UTC7d ago 1 – 0.6 days 1
Field questions

Quick answers

from the figures on this page

Player counts

How does Test rank against other Rust servers?

By player hours over the last seven days, Test places at #12,161, within the top 55% of ranked servers.

How busy is Test?

At this count Test is offline, with its last sighting 3 days 14 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test?

On Rust Population, Test is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on Test?

No wipe schedule is kept here: Test builds a fresh world every few hours, and none of those resets is a wipe.

Map and rules

Which map does Test run?

The map on Test is procedural, made by the game.

What are the rules and settings on Test?

No gather rate appears in the name of Test. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 on Windows is what Test uses. The protocol must match for you to join, and Steam updates it for you.

Is Test online, and how reliable is it?

Offline at the moment, Test was last seen 3 days 14 hours ago. It was up 3% of the time over the last 6 full days, 5 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.

Where is Test located?

No region is published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 37.79.131.184:28015.

How to join

How do I join Test?

To connect directly, open Rust's console with F1 and type client.connect 37.79.131.184:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players You can join up to 200 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.