UGDTM
Offline 37.99.36.248:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does UGDTM rank against other Rust servers?
The last seven days of player hours place UGDTM at #13,895, within the top 63% of all ranked servers.
How busy is UGDTM?
At this count UGDTM is offline, with its last sighting 31 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on UGDTM mean?
What the game's server browser reads from UGDTM is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include UGDTM?
These Rust Population lists include UGDTM: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on UGDTM?
Too few wipes are on record for UGDTM to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 31 hours ago, that is how long the current world has stood.
Map and rules
Which map does UGDTM run?
The map on UGDTM is procedural, made by the game.
What are the rules and settings on UGDTM?
Nothing in UGDTM's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does UGDTM run?
Rust network protocol 2635 and build 168909 on Windows is what UGDTM uses. Steam updates your game automatically, but you need the same protocol to join.
Is UGDTM online, and how reliable is it?
Currently offline, UGDTM was last seen 31 hours ago. On 27 October 2026, Rust Population saw it for the first time.
Where is UGDTM located?
Nothing published by UGDTM states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.99.36.248:28015 is where it lives.
Getting in
How do I join UGDTM?
Open the console with F1 in Rust and enter client.connect 37.99.36.248:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.