[US] XTAEGA Weekly
Offline NA 38.246.57.74:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:52 UTC, in 23h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] XTAEGA Weekly rank against other Rust servers?
[US] XTAEGA Weekly ranks #15,426 on seven-day player hours, #1,534 in North America, and sits in the top 69% of all ranked servers.
How busy is [US] XTAEGA Weekly?
We have no live count for [US] XTAEGA Weekly right now. It was last seen 25 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on [US] XTAEGA Weekly mean?
These are the tags [US] XTAEGA Weekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] XTAEGA Weekly?
These Rust Population lists include [US] XTAEGA Weekly: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.
Wipe schedule
What is the wipe schedule on [US] XTAEGA Weekly?
Estimated from weekly: 7 days after its last wipe, that is [US] XTAEGA Weekly's next wipe. On Thursday 29 October at 17:52 UTC its next wipe is due. Counted from 20 days ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does [US] XTAEGA Weekly run?
The map on [US] XTAEGA Weekly is procedural, made by the game at size 4,500 from seed 1853984848. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [US] XTAEGA Weekly?
Nothing in [US] XTAEGA Weekly's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [US] XTAEGA Weekly run?
Rust network protocol 2634 and build 167231 on Linux is what [US] XTAEGA Weekly uses. The protocol must match for you to join, and Steam updates it for you.
Does [US] XTAEGA Weekly run smoothly?
The last 48 hours saw an average of 101 server fps, with 87 as the lowest. Entities peaked at 118,654, including buildings, deployables and everything else. Up to 6,439 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [US] XTAEGA Weekly online, and how reliable is it?
Offline at the moment, [US] XTAEGA Weekly was last seen 25 hours ago. About 18 days 22 hours ago, it restarted, according to its uptime. It was up 96% of the time over the last 7 full days, 161 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is [US] XTAEGA Weekly located?
With its NA tag, [US] XTAEGA Weekly places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 38.246.57.74:28015.
Getting in
How do I join [US] XTAEGA Weekly?
Either enter client.connect 38.246.57.74:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.