your_server_name
Offline 38.3.137.193:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #16,006, within the top 70% of all ranked servers.
How busy is your_server_name?
your_server_name is offline at this count; we last saw it 25 days 21 hours ago.
Lists and tags
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include your_server_name?
These Rust Population lists include your_server_name: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 22 hours ago.
Map and rules
Which map does your_server_name run?
A procedural map, generated by the game, is in use on your_server_name.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does your_server_name run?
On Windows, your_server_name runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is your_server_name online, and how reliable is it?
Offline at the moment, your_server_name was last seen 25 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is your_server_name located?
Nothing published by your_server_name states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 38.3.137.193:28015.
How to join
How do I join your_server_name?
Either enter client.connect 38.3.137.193:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.