your_server_name
Offline 38.3.137.241:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does your_server_name rank against other Rust servers?
Over the past week it ranks #16,006 for player hours, which puts your_server_name in the top 70% of all ranked servers.
How busy is your_server_name?
At this count your_server_name is offline, with its last sighting 25 days 9 hours ago.
Lists and tags
What do the server tags on your_server_name mean?
What the game's server browser reads from your_server_name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include your_server_name?
your_server_name appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on your_server_name?
The record holds too few of your_server_name's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 9 hours ago the current world was made.
Settings
Which map does your_server_name run?
your_server_name uses a map the game generates: procedural.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2634 and build 166652 on Windows for your_server_name. The protocol must match for you to join, and Steam updates it for you.
Is your_server_name online, and how reliable is it?
Currently offline, your_server_name was last seen 25 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is your_server_name located?
A region is not published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 38.3.137.241:28015.
Getting in
How do I join your_server_name?
Either enter client.connect 38.3.137.241:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.