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Observing 38,205 players 11,684 servers 2,919 with someone on 95 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 11,115habitat unknownfirst seen 13 Oct 2026

Cross-Eyed Squiggy's x20

Offline 38.31.74.223:28015 checked 1d ago

20x quad weekly wipes moddedoxidepvesoftcore

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,115
top 50%
Last wipe
7d ago
weekly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123422:0023:0000:0001:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510022:0023:0000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 50% of all ranked servers, and #535 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
13d 21h
Thu 12 Nov, 00:18 UTC
20d 21h
Thu 19 Nov, 00:18 UTC
27d 21h
Thu 26 Nov, 00:18 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
41d 21h
Thu 10 Dec, 00:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:18 UTC7d ago 1 – running 0
Thu 15 Oct, 20:04 UTC13d ago 1 halved by day 4 6.2 days 0
Wed 14 Oct, 00:07 UTC15d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Cross-Eyed Squiggy's x20 rank against other Rust servers?

By player hours over the last seven days, Cross-Eyed Squiggy's x20 places at #11,115, within the top 50% of ranked servers. It places #535 among servers of the quad kind.

How busy is Cross-Eyed Squiggy's x20?

Cross-Eyed Squiggy's x20 is offline at this count; we last saw it 24 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Cross-Eyed Squiggy's x20 mean?

The game's server browser reads the tags Cross-Eyed Squiggy's x20 publishes: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Cross-Eyed Squiggy's x20?

On Rust Population, Cross-Eyed Squiggy's x20 is filed under these lists: Rust servers with more than 10x gather, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on Cross-Eyed Squiggy's x20?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Cross-Eyed Squiggy's x20?

Its tag sets the prediction: too few of Cross-Eyed Squiggy's x20's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 7 days 2 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which map does Cross-Eyed Squiggy's x20 run?

The map on Cross-Eyed Squiggy's x20 is procedural, made by the game at size 3,500 from seed 352165132. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Cross-Eyed Squiggy's x20?

Cross-Eyed Squiggy's x20 advertises a 20x gather rate in its title. The cap on groups is 4 players (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Cross-Eyed Squiggy's x20 run?

On Windows, Cross-Eyed Squiggy's x20 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Cross-Eyed Squiggy's x20 run smoothly?

In the last 48 hours, it averaged 62 server fps, with a low of 55. The entity count reached 76,757: buildings, deployables and all other objects. Memory use peaked at 2,124 MB. Players feel lag when fps is low and the entity count climbs.

Is Cross-Eyed Squiggy's x20 online, and how reliable is it?

Currently offline, Cross-Eyed Squiggy's x20 was last seen 24 hours ago. About 2 hours ago, it restarted, according to its uptime. It was up 23% of the time over the last 7 full days, 39 out of 168 hours. It was first seen by Rust Population on 13 October 2026.

Where is Cross-Eyed Squiggy's x20 located?

Nothing published by Cross-Eyed Squiggy's x20 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 38.31.74.223:28015 is where it lives.

Getting in

How do I join Cross-Eyed Squiggy's x20?

Either enter client.connect 38.31.74.223:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp100
Max players You can join up to 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.