Cross-Eyed Squiggy's x20
Offline 38.31.74.223:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, and #535 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 00:18 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 20:04 UTC13d ago | 1 | halved by day 4 | 6.2 days | 0 |
| Wed 14 Oct, 00:07 UTC15d ago | 2 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cross-Eyed Squiggy's x20 rank against other Rust servers?
By player hours over the last seven days, Cross-Eyed Squiggy's x20 places at #11,115, within the top 50% of ranked servers. It places #535 among servers of the quad kind.
How busy is Cross-Eyed Squiggy's x20?
Cross-Eyed Squiggy's x20 is offline at this count; we last saw it 24 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Cross-Eyed Squiggy's x20 mean?
The game's server browser reads the tags Cross-Eyed Squiggy's x20 publishes: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Cross-Eyed Squiggy's x20?
On Rust Population, Cross-Eyed Squiggy's x20 is filed under these lists: Rust servers with more than 10x gather, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Wipe notes
What does wipe day look like on Cross-Eyed Squiggy's x20?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Cross-Eyed Squiggy's x20?
Its tag sets the prediction: too few of Cross-Eyed Squiggy's x20's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 7 days 2 hours ago. The tags state a weekly wipe schedule.
Map and rules
Which map does Cross-Eyed Squiggy's x20 run?
The map on Cross-Eyed Squiggy's x20 is procedural, made by the game at size 3,500 from seed 352165132. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Cross-Eyed Squiggy's x20?
Cross-Eyed Squiggy's x20 advertises a 20x gather rate in its title. The cap on groups is 4 players (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Cross-Eyed Squiggy's x20 run?
On Windows, Cross-Eyed Squiggy's x20 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Cross-Eyed Squiggy's x20 run smoothly?
In the last 48 hours, it averaged 62 server fps, with a low of 55. The entity count reached 76,757: buildings, deployables and all other objects. Memory use peaked at 2,124 MB. Players feel lag when fps is low and the entity count climbs.
Is Cross-Eyed Squiggy's x20 online, and how reliable is it?
Currently offline, Cross-Eyed Squiggy's x20 was last seen 24 hours ago. About 2 hours ago, it restarted, according to its uptime. It was up 23% of the time over the last 7 full days, 39 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is Cross-Eyed Squiggy's x20 located?
Nothing published by Cross-Eyed Squiggy's x20 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 38.31.74.223:28015 is where it lives.
Getting in
How do I join Cross-Eyed Squiggy's x20?
Either enter client.connect 38.31.74.223:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.