Test265
Offline 39.186.94.142:28025 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test265 rank against other Rust servers?
By player hours over the last seven days, Test265 places at #15,338, within the top 69% of ranked servers.
How busy is Test265?
At this count Test265 is offline, with its last sighting 6 days 10 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Test265 mean?
The game's server browser reads the tags Test265 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; v2583 (Protocol): The protocol is 2583; a different version will not connect; cs110006 (Build): Game build: 110006; ptrak (Networking): The standard network layer, RakNet, is in use; $rau1 (Region code): You will find au1 as the region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test265?
Test265 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on Test265?
Its rhythm cannot be told yet: too few of Test265's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does Test265 run?
The map on Test265 is procedural, made by the game.
What are the rules and settings on Test265?
No gather rate appears in the name of Test265. No group limit is published. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test265 run?
The setup is Rust network protocol 2583 and build 110006 on Windows for Test265. The protocol must match for you to join, and Steam updates it for you.
Is Test265 online, and how reliable is it?
We last saw Test265 6 days 10 hours ago, and it is offline now. Over the last 5 full days, 0 of 120 hours were online, or 0%. It was first seen by Rust Population on 23 October 2026.
Where is Test265 located?
The region code is au1, and Test265 publishes no region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 39.186.94.142:28025 is where it lives.
How to join
How do I join Test265?
Open the console with F1 in Rust and enter client.connect 39.186.94.142:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.