Rust PopulationField survey · Rust servers
Observing 36,352 players 11,696 servers 2,907 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 498habitat unknownfirst seen 24 Oct 2026

[EU] Facepunch 1

Online 4.182.220.38:27014 checked 8m ago

Measurements

Players now
42/ 100
= 2 players
42% full
7-day average
55
peak 70
Rank
#498
top 2%
Last wipe
10h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
02040608003:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020003:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 16:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
70
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:07 UTC10h ago – – running 58
Tue 27 Oct, 02:58 UTC1d ago – – – 40
Sun 25 Oct, 02:22 UTC4d ago 70 held half 2 days 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Facepunch 1 rank against other Rust servers?

Over the past week it ranks #498 for player hours, which puts [EU] Facepunch 1 in the top 2% of all ranked servers.

How busy is [EU] Facepunch 1?

[EU] Facepunch 1 holds 42 players at the moment, out of 100 slots. Seven days of counting give an average of 55 players and a peak of 70. The busiest hour in the last 48 was 00:00 UTC, when an average of 62 players were on.

Tags

What do the server tags on [EU] Facepunch 1 mean?

What the game's server browser reads from [EU] Facepunch 1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; tutorial (Tutorial on): Facepunch's tutorial gives new players a start here; official (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; hdbb61e7f (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU] Facepunch 1?

[EU] Facepunch 1 appears among the Rust Population lists that follow: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Wipe notes

What does wipe day look like on [EU] Facepunch 1?

Across its recent wipes the busiest crowds averaged 70 players. 3 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [EU] Facepunch 1?

There is no next wipe to predict: [EU] Facepunch 1 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 hours ago the current world was made.

Map and rules

Which map does [EU] Facepunch 1 run?

[EU] Facepunch 1 uses a map the game generates, procedural, at size 4,500 with seed 295982. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Facepunch 1?

The name tells you nothing about gather rates: [EU] Facepunch 1 states none. The group limit goes unstated. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] Facepunch 1 run?

The setup is Rust network protocol 2635 on Linux for [EU] Facepunch 1. The protocol must match for you to join, and Steam updates it for you.

Does [EU] Facepunch 1 run smoothly?

In the last 48 hours, it averaged 200 server fps, with a low of 200. The entity count reached 39,576: buildings, deployables and all other objects. The highest memory usage was 1,997 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU] Facepunch 1 online, and how reliable is it?

[EU] Facepunch 1 is up and running at the moment. About 8 hours ago, it restarted, according to its uptime. Over the last 4 full days, 95 of 96 hours were online, or 99%. The first sighting by Rust Population was on 24 October 2026.

Where is [EU] Facepunch 1 located?

The name of [EU] Facepunch 1 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 4.182.220.38:27014.

Getting in

How do I join [EU] Facepunch 1?

To connect directly, open Rust's console with F1 and type client.connect 4.182.220.38:27014; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,hdbb61e7f,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Wipe schedule

monthly
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

tutorial
Tutorial on Facepunch's tutorial gives new players a start here.

Other

official
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.
hdbb61e7f
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.
stok
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.