Map Test Server
Offline 4.71.38.166:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 23:04 UTC27d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:17 UTC34d ago | 1 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Map Test Server rank against other Rust servers?
By player hours over the last seven days, Map Test Server places at #15,327, within the top 71% of ranked servers.
How busy is Map Test Server?
We have no live count for Map Test Server right now. It was last seen 14 days 16 hours ago.
Tags
What do the server tags on Map Test Server mean?
These are the tags Map Test Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167851 (Build): The game build is 167851; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Map Test Server?
Map Test Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Map Test Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 6.
What is the wipe schedule on Map Test Server?
Too few wipes are on record for Map Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 7 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Map Test Server?
Nothing in Map Test Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Map Test Server run?
On Windows, Map Test Server runs Rust network protocol 2635 and build 167851. Steam updates your game automatically, but you need the same protocol to join.
Is Map Test Server online, and how reliable is it?
Currently offline, Map Test Server was last seen 14 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 23 September 2026.
Where is Map Test Server located?
No region is published by Map Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 4.71.38.166:28015.
How to join
How do I join Map Test Server?
Open the console with F1 in Rust and enter client.connect 4.71.38.166:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.