Rust PopulationField survey · Rust servers
Observing 34,878 players 11,611 servers 2,847 with someone on 62 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,015habitat unknownfirst seen 13 Sep 2026

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 43d ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,015
no region published
Last wipe
49d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Zombie Development | Carbon rank against other Rust servers?

By player hours over the last seven days, Rust Zombie Development | Carbon places at #15,015, within the top – of ranked servers.

How busy is Rust Zombie Development | Carbon?

We have no live count for Rust Zombie Development | Carbon right now. It was last seen 43 days 12 hours ago.

Lists and tags

What do the server tags on Rust Zombie Development | Carbon mean?

What the game's server browser reads from Rust Zombie Development | Carbon is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Zombie Development | Carbon?

These Rust Population lists include Rust Zombie Development | Carbon: Modded Rust servers, counted, Rust population: roleplay and Rust zombie and infected servers. Filter the server list by Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What is the wipe schedule on Rust Zombie Development | Carbon?

The next wipe for Rust Zombie Development | Carbon is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 49 days 12 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does Rust Zombie Development | Carbon run?

The map on Rust Zombie Development | Carbon is procedural, made by the game.

What are the rules and settings on Rust Zombie Development | Carbon?

The name tells you nothing about gather rates: Rust Zombie Development | Carbon states none. Eight players per group is the default, and it applies here. This server runs roleplay, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Rust Zombie Development | Carbon run?

Rust network protocol 2633 and build 162929 on Linux is what Rust Zombie Development | Carbon uses. The protocol must match for you to join, and Steam updates it for you.

Is Rust Zombie Development | Carbon online, and how reliable is it?

Offline at the moment, Rust Zombie Development | Carbon was last seen 43 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is Rust Zombie Development | Carbon located?

Nothing published by Rust Zombie Development | Carbon states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 40.160.87.92:28015.

How to join

How do I join Rust Zombie Development | Carbon?

Either enter client.connect 40.160.87.92:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.