Rust PopulationField survey · Rust servers
Observing 63,543 players 11,789 servers 3,532 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,098habitat unknownfirst seen 15 Oct 2026

AlphaGSM itrust

Offline 40.80.212.245:29272 checked 13d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,098
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does AlphaGSM itrust rank against other Rust servers?

The last seven days of player hours place AlphaGSM itrust at #15,098, within the top 70% of all ranked servers.

How busy is AlphaGSM itrust?

We have no live count for AlphaGSM itrust right now. It was last seen 13 days 7 hours ago.

Lists and tags

What do the server tags on AlphaGSM itrust mean?

These are the tags AlphaGSM itrust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include AlphaGSM itrust?

On Rust Population, AlphaGSM itrust is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on AlphaGSM itrust?

Its rhythm cannot be told yet: too few of AlphaGSM itrust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 7 hours ago, that is how long the current world has stood.

Settings

Which map does AlphaGSM itrust run?

AlphaGSM itrust uses a map the game generates: procedural.

What are the rules and settings on AlphaGSM itrust?

The name tells you nothing about gather rates: AlphaGSM itrust states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does AlphaGSM itrust run?

Rust network protocol 2634 and build 167781 on Linux is what AlphaGSM itrust uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is AlphaGSM itrust online, and how reliable is it?

Currently offline, AlphaGSM itrust was last seen 13 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.

Where is AlphaGSM itrust located?

No region is published by AlphaGSM itrust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 40.80.212.245:29272.

Getting in

How do I join AlphaGSM itrust?

Either enter client.connect 40.80.212.245:29272 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.