AlphaGSM itrust
Offline 40.80.212.245:29272 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AlphaGSM itrust rank against other Rust servers?
The last seven days of player hours place AlphaGSM itrust at #15,098, within the top 70% of all ranked servers.
How busy is AlphaGSM itrust?
We have no live count for AlphaGSM itrust right now. It was last seen 13 days 7 hours ago.
Lists and tags
What do the server tags on AlphaGSM itrust mean?
These are the tags AlphaGSM itrust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include AlphaGSM itrust?
On Rust Population, AlphaGSM itrust is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on AlphaGSM itrust?
Its rhythm cannot be told yet: too few of AlphaGSM itrust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does AlphaGSM itrust run?
AlphaGSM itrust uses a map the game generates: procedural.
What are the rules and settings on AlphaGSM itrust?
The name tells you nothing about gather rates: AlphaGSM itrust states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does AlphaGSM itrust run?
Rust network protocol 2634 and build 167781 on Linux is what AlphaGSM itrust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is AlphaGSM itrust online, and how reliable is it?
Currently offline, AlphaGSM itrust was last seen 13 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is AlphaGSM itrust located?
No region is published by AlphaGSM itrust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 40.80.212.245:29272.
Getting in
How do I join AlphaGSM itrust?
Either enter client.connect 40.80.212.245:29272 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.