OTCHO
Offline 41.109.195.150:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #645 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does OTCHO rank against other Rust servers?
Over the past week it ranks #15,984 for player hours, which puts OTCHO in the top 71% of all ranked servers. It places #645 among servers of the quad kind.
How busy is OTCHO?
At this count OTCHO is offline, with its last sighting 25 days 14 hours ago.
Tags
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes, as read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include OTCHO?
These Rust Population lists include OTCHO: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe schedule
What is the wipe schedule on OTCHO?
Its rhythm cannot be told yet: too few of OTCHO's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does OTCHO run?
The map on OTCHO is procedural, made by the game.
What are the rules and settings on OTCHO?
The name tells you nothing about gather rates: OTCHO states none. The cap on groups is 4 players (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 166652 on Linux is what OTCHO uses. Steam updates your game automatically, but you need the same protocol to join.
Is OTCHO online, and how reliable is it?
Offline at the moment, OTCHO was last seen 25 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.
Where is OTCHO located?
Nothing published by OTCHO states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 41.109.195.150:28015.
How to join
How do I join OTCHO?
To connect directly, open Rust's console with F1 and type client.connect 41.109.195.150:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.