Rust PopulationField survey · Rust servers
Observing 65,727 players 11,762 servers 3,483 with someone on 193 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,912habitat unknownfirst seen 7 Oct 2026

OTCHO

Offline 41.109.73.155:28015 checked 21d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,912
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OTCHO rank against other Rust servers?

Over the past week it ranks #15,912 for player hours, which puts OTCHO in the top 72% of all ranked servers. It places #638 among servers of the quad kind.

How busy is OTCHO?

At this count OTCHO is offline, with its last sighting 21 days 7 hours ago.

Tags

What do the server tags on OTCHO mean?

These are the tags OTCHO publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include OTCHO?

On Rust Population, OTCHO is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 1 hours ago the current world was made.

Map and rules

Which map does OTCHO run?

OTCHO uses a map the game generates: procedural.

What are the rules and settings on OTCHO?

The name tells you nothing about gather rates: OTCHO states none. A group can hold 4 players at most (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does OTCHO run?

On Linux, OTCHO runs Rust network protocol 2634 and build 167058. Your game needs the same protocol to join; Steam takes care of updating it.

Is OTCHO online, and how reliable is it?

Offline at the moment, OTCHO was last seen 21 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.

Where is OTCHO located?

Nothing published by OTCHO states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 41.109.73.155:28015.

Getting in

How do I join OTCHO?

To connect directly, open Rust's console with F1 and type client.connect 41.109.73.155:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167058
Build This server runs game build 167058.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.