Rust PopulationField survey · Rust servers
Observing 76,398 players 11,761 servers 3,723 with someone on 138 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,491habitat unknownfirst seen 19 Sep 2026

ZA|TowerWars|10X

Offline 41.71.30.237:28015 checked 35d ago

10x moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ZA|TowerWars|10X rank against other Rust servers?

The last seven days of player hours place ZA|TowerWars|10X at #15,491, within the top 69% of all ranked servers.

How busy is ZA|TowerWars|10X?

At this count ZA|TowerWars|10X is offline, with its last sighting 35 days 19 hours ago.

Tags

What do the server tags on ZA|TowerWars|10X mean?

The game's server browser reads the tags ZA|TowerWars|10X publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ZA|TowerWars|10X?

On Rust Population, ZA|TowerWars|10X is filed under these lists: 10x Rust servers: where the population is and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Wipe schedule

What is the wipe schedule on ZA|TowerWars|10X?

Its rhythm cannot be told yet: too few of ZA|TowerWars|10X's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 46 days 19 hours ago.

Settings

Which map does ZA|TowerWars|10X run?

ZA|TowerWars|10X uses a map the game generates, procedural, at size 3,500 with seed 9460. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on ZA|TowerWars|10X?

You gather at 10x on ZA|TowerWars|10X, to judge by the name. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does ZA|TowerWars|10X run?

Rust network protocol 2633 and build 163794 on Linux is what ZA|TowerWars|10X uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is ZA|TowerWars|10X online, and how reliable is it?

Currently offline, ZA|TowerWars|10X was last seen 35 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.

Where is ZA|TowerWars|10X located?

Nothing in the tags says where ZA|TowerWars|10X is, but its name points to Africa. The location a server claims is what Rust Population shows, not the place where the machine stands. 41.71.30.237:28015 is where it lives.

How to join

How do I join ZA|TowerWars|10X?

Either enter client.connect 41.71.30.237:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players You can join up to 20 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build The game build is 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.