Rust PopulationField survey · Rust servers
Observing 40,217 players 11,645 servers 2,964 with someone on 85 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,275habitat unknownfirst seen 13 Sep 2026

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|

Online 41.76.213.81:28055 checked 6m ago

3x quad moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,275
top 64%
Last wipe
6d ago
no schedule published
Next wipe
12h
Wed 28 Oct, 14:52 UTC
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, and #589 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 14:52 UTC, in 12h. Every Wednesday at 14:52 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

12h
Wed 28 Oct, 14:52 UTC
7d 12h
Wed 4 Nov, 14:52 UTC
8d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Wed 11 Nov, 14:52 UTC
21d 12h
Wed 18 Nov, 14:52 UTC
28d 12h
Wed 25 Nov, 14:52 UTC
35d 12h
Wed 2 Dec, 14:52 UTC
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:52 UTC6d ago 1 – running 0
Wed 14 Oct, 15:06 UTC13d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 15:00 UTC20d ago 2 halved by day 4 7 days 1
Thu 1 Oct, 18:07 UTC FW26d ago 2 held half 5.9 days 2
Wed 23 Sep, 14:59 UTC34d ago 2 halved by day 4 8.1 days 1
Wed 16 Sep, 15:00 UTC41d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| rank against other Rust servers?

By player hours over the last seven days, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| places at #14,275, within the top 64% of ranked servers. It places #589 among servers of the quad kind.

How busy is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Of its 100 slots, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| mean?

What the game's server browser reads from TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appears among the Rust Population lists that follow: 3x Rust servers, counted live and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 3x.

Wipe schedule

What does wipe day look like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Counted by rhythm, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| wipes every Wednesday at 14:52 UTC. On Wednesday 28 October at 14:52 UTC its next wipe is due. 6 days 11 hours ago the current world was made.

Settings

Which map does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?

A procedural map of size 3,850 from seed 1337, generated by the game, is in use on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

You gather at 3x on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, to judge by the name. A group can hold 4 players at most (quad). You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?

On Windows, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs Rust network protocol 2635 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run smoothly?

The last 48 hours saw an average of 55 server fps, with 44 as the lowest. Up to 96,119 entities were present, counting buildings, deployables and everything else. Up to 3,544 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| online, and how reliable is it?

Right now, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is online. Judging by the uptime it reports, the last restart was about 22 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| located?

No region is published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 41.76.213.81:28055.

Getting in

How do I join TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

To connect directly, open Rust's console with F1 and type client.connect 41.76.213.81:28055; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/m6nU2CgsZg.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.