WCE-Test-NoEAC
Offline 43.198.156.126:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WCE-Test-NoEAC rank against other Rust servers?
The last seven days of player hours place WCE-Test-NoEAC at #13,756, within the top 62% of all ranked servers.
How busy is WCE-Test-NoEAC?
WCE-Test-NoEAC is offline at this count; we last saw it 3 days 11 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on WCE-Test-NoEAC mean?
The game's server browser reads the tags WCE-Test-NoEAC publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WCE-Test-NoEAC?
WCE-Test-NoEAC appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on WCE-Test-NoEAC?
Its rhythm cannot be told yet: too few of WCE-Test-NoEAC's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 12 hours ago.
Map and rules
Which map does WCE-Test-NoEAC run?
WCE-Test-NoEAC uses a map the game generates: procedural.
What are the rules and settings on WCE-Test-NoEAC?
No gather rate appears in the name of WCE-Test-NoEAC. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does WCE-Test-NoEAC run?
Rust network protocol 2635 and build 168909 on Windows is what WCE-Test-NoEAC uses. Steam updates your game automatically, but you need the same protocol to join.
Is WCE-Test-NoEAC online, and how reliable is it?
Currently offline, WCE-Test-NoEAC was last seen 3 days 11 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.
Where is WCE-Test-NoEAC located?
A region is not published by WCE-Test-NoEAC. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 43.198.156.126:28015.
How to join
How do I join WCE-Test-NoEAC?
Either enter client.connect 43.198.156.126:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.