The Rust Server
Offline 43.227.71.245:20631 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:27 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Rust Server rank against other Rust servers?
By player hours over the last seven days, The Rust Server places at #15,396, within the top 69% of ranked servers.
How busy is The Rust Server?
At this count The Rust Server is offline, with its last sighting 9 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on The Rust Server mean?
The game's server browser reads the tags The Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include The Rust Server?
On Rust Population, The Rust Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on The Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on The Rust Server?
The record holds too few of The Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 19 days 9 hours ago.
Map and rules
Which map does The Rust Server run?
The map on The Rust Server is procedural, made by the game at size 3,000 from seed 1175069549. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on The Rust Server?
Nothing in The Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does The Rust Server run?
On Linux, The Rust Server runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Does The Rust Server run smoothly?
It ran at 111 server fps on average over the last 48 hours, and never went below 34. Entities peaked at 45,743, including buildings, deployables and everything else. The highest memory usage was 3,792 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is The Rust Server online, and how reliable is it?
Offline at the moment, The Rust Server was last seen 9 hours ago. Judging by the uptime it reports, the last restart was about 18 days 23 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 19 September 2026.
Where is The Rust Server located?
A region is not published by The Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 43.227.71.245:20631.
How to join
How do I join The Rust Server?
Either enter client.connect 43.227.71.245:20631 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.