Rust PopulationField survey · Rust servers
Observing 86,772 players 11,856 servers 3,806 with someone on 363 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 905EAfirst seen 13 Sep 2026

#10-[搞就完了]10倍/10.29新档/无权/萌新首选

Online EA 43.249.192.152:12930 checked 9m ago

modded

Measurements

Players now
20/ 100
= 1 player
20% full
7-day average
11
peak 23
Rank
#905
top 4% · #84 in EA
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
01020304016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
27
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:15 UTC2d ago 21 – running 0
Wed 14 Oct, 22:42 UTC14d ago 35 halved by day 8 12 days 0
Thu 1 Oct, 21:26 UTC FW27d ago 26 held half 13.1 days 1
Tue 15 Sep, 23:07 UTC43d ago 23 held half 15.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 rank against other Rust servers?

Seven-day player hours put #10-[搞就完了]10倍/10.29新档/无权/萌新首选 at #905, or #84 in Asia, inside the top 4% of all ranked servers.

How busy is #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

Of its 100 slots, #10-[搞就完了]10倍/10.29新档/无权/萌新首选 is using 20 right now. We counted an average of 11 players in the past week, with 23 at the busiest. In the last 48 hours the peak hour came at 11:00 UTC, averaging 22 players.

Tags

What do the server tags on #10-[搞就完了]10倍/10.29新档/无权/萌新首选 mean?

What the game's server browser reads from #10-[搞就完了]10倍/10.29新档/无权/萌新首选 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; v2635 (Protocol): To join, your game must match protocol 2635; ptrak (Networking): The network layer is RakNet, the game's standard; biweekly (Biweekly): A wipe happens once a fortnight; vanilla (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia; h454e9f56 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

#10-[搞就完了]10倍/10.29新档/无权/萌新首选 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Wipe schedule

What does wipe day look like on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

Across its recent wipes the busiest crowds averaged 27 players. The crowd on the latest wipe peaked 4 hours in. Half that peak held until the next wipe in 67% of its recent wipes. By day 8 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

Irregular times are when #10-[搞就完了]10倍/10.29新档/无权/萌新首选 wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 15 hours ago, that is how long the current world has stood.

Map and rules

Which map does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 run?

A procedural map of size 3,900 from seed 169903, generated by the game, is in use on #10-[搞就完了]10倍/10.29新档/无权/萌新首选. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

No gather rate appears in the name of #10-[搞就完了]10倍/10.29新档/无权/萌新首选. You will find no published group limit here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 run?

On Windows, #10-[搞就完了]10倍/10.29新档/无权/萌新首选 runs Rust network protocol 2635. Your game needs the same protocol to join; Steam takes care of updating it.

Does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 run smoothly?

In the last 48 hours, it averaged 71 server fps, with a low of 57. The entity count reached 100,333: buildings, deployables and all other objects. Memory use peaked at 2,863 MB. Players feel lag when fps is low and the entity count climbs.

Is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 online, and how reliable is it?

#10-[搞就完了]10倍/10.29新档/无权/萌新首选 is up and running at the moment. About 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 located?

The EA tag is how #10-[搞就完了]10倍/10.29新档/无权/萌新首选 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 43.249.192.152:12930 is where it lives.

How to join

How do I join #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

To connect directly, open Rust's console with F1 and type client.connect 43.249.192.152:12930; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,v2635,biweekly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
v2635
Protocol To join, your game must match protocol 2635.
ptrak
Networking The network layer is RakNet, the game's standard.

Wipe schedule

biweekly
Biweekly A wipe happens once a fortnight.

Difficulty

vanilla
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Other

h454e9f56
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.