Rust PopulationField survey · Rust servers
Observing 36,584 players 11,612 servers 2,915 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,330EAfirst seen 13 Sep 2026

肝帝|10月16日|2倍|半月清|50%维护

Online EA 43.249.193.239:13020 checked 12m ago

trio biweekly wipes vanillamoddedoxide

Measurements

Players now
3/ 100
= 1 player
3% full
7-day average
5
peak 10
Rank
#1,330
top 6% · #133 in EA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA, and #132 of the trio servers (top 21%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 13

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
14d 9h
Thu 12 Nov, 16:40 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
42d 9h
Thu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC13d ago 12 – running 2
Thu 1 Oct, 20:12 UTC FW27d ago 12 held half 13.9 days 2
Thu 17 Sep, 17:46 UTC41d ago 14 halved by day 13 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 肝帝|10月16日|2倍|半月清|50%维护 rank against other Rust servers?

肝帝|10月16日|2倍|半月清|50%维护 ranks #1,330 on seven-day player hours, #133 in Asia, and sits in the top 6% of all ranked servers. It places #132 among servers of the trio kind.

How busy is 肝帝|10月16日|2倍|半月清|50%维护?

Of its 100 slots, 肝帝|10月16日|2倍|半月清|50%维护 is using 3 right now. Seven days of counting give an average of 5 players and a peak of 10. Look at the last 48 hours and 11:00 UTC stands out: it averaged 8 players.

Lists and tags

What do the server tags on 肝帝|10月16日|2倍|半月清|50%维护 mean?

The game's server browser reads the tags 肝帝|10月16日|2倍|半月清|50%维护 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 肝帝|10月16日|2倍|半月清|50%维护?

These Rust Population lists include 肝帝|10月16日|2倍|半月清|50%维护: Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on 肝帝|10月16日|2倍|半月清|50%维护?

Averaged over recent wipes, 13 players were counted at the busiest point. 19 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. By day 13 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 肝帝|10月16日|2倍|半月清|50%维护?

The wipe rhythm for 肝帝|10月16日|2倍|半月清|50%维护 is every 4 weeks on Thursday at 16:40 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 13 days 14 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does 肝帝|10月16日|2倍|半月清|50%维护 run?

A procedural map of size 4,000 from seed 159921947, generated by the game, is in use on 肝帝|10月16日|2倍|半月清|50%维护. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 肝帝|10月16日|2倍|半月清|50%维护?

No gather rate appears in the name of 肝帝|10月16日|2倍|半月清|50%维护. The cap on groups is 3 players (trio). This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does 肝帝|10月16日|2倍|半月清|50%维护 run?

On Windows, 肝帝|10月16日|2倍|半月清|50%维护 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does 肝帝|10月16日|2倍|半月清|50%维护 run smoothly?

It ran at 72 server fps on average over the last 48 hours, and never went below 43. Up to 143,395 entities were present, counting buildings, deployables and everything else. Up to 3,449 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is 肝帝|10月16日|2倍|半月清|50%维护 online, and how reliable is it?

Right now, 肝帝|10月16日|2倍|半月清|50%维护 is online. About 50 minutes ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is 肝帝|10月16日|2倍|半月清|50%维护 located?

With its EA tag, 肝帝|10月16日|2倍|半月清|50%维护 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 43.249.193.239:13020.

How to join

How do I join 肝帝|10月16日|2倍|半月清|50%维护?

Either enter client.connect 43.249.193.239:13020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players 100 slots are available.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.