nmg-cycle
Offline 44.200.108.11:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nmg-cycle rank against other Rust servers?
The last seven days of player hours place nmg-cycle at #16,947, within the top 71% of all ranked servers.
How busy is nmg-cycle?
At this count nmg-cycle is offline, with its last sighting 30 days 1 hours ago.
Lists and tags
What do the server tags on nmg-cycle mean?
These are the tags nmg-cycle publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs165972 (Build): The game build is 165972; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nmg-cycle?
On Rust Population, nmg-cycle is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on nmg-cycle?
Too few wipes are on record for nmg-cycle to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 1 hours ago.
Map and rules
Which map does nmg-cycle run?
The map on nmg-cycle is procedural, made by the game.
What are the rules and settings on nmg-cycle?
Nothing in nmg-cycle's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does nmg-cycle run?
Rust network protocol 2634 and build 165972 on Linux is what nmg-cycle uses. Steam updates your game automatically, but you need the same protocol to join.
Is nmg-cycle online, and how reliable is it?
Offline at the moment, nmg-cycle was last seen 30 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 28 September 2026.
Where is nmg-cycle located?
No region is published by nmg-cycle. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 44.200.108.11:28015.
How to join
How do I join nmg-cycle?
To connect directly, open Rust's console with F1 and type client.connect 44.200.108.11:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.