Rust PopulationField survey · Rust servers
Observing 32,207 players 11,615 servers 2,774 with someone on 66 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 26 Oct 2026

Worldscale private reference

Offline 44.244.119.140:29015 checked 2d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Worldscale private reference rank against other Rust servers?

By player hours over the last seven days, Worldscale private reference places at #15,351, within the top 69% of ranked servers.

How busy is Worldscale private reference?

We have no live count for Worldscale private reference right now. It was last seen 2 days 5 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Worldscale private reference mean?

What the game's server browser reads from Worldscale private reference is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Worldscale private reference?

These Rust Population lists include Worldscale private reference: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Worldscale private reference?

Too few wipes are on record for Worldscale private reference to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 15 hours ago.

Map and rules

Which map does Worldscale private reference run?

The map on Worldscale private reference is procedural, made by the game.

What are the rules and settings on Worldscale private reference?

Nothing in Worldscale private reference's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Worldscale private reference run?

On Linux, Worldscale private reference runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Worldscale private reference online, and how reliable is it?

Offline at the moment, Worldscale private reference was last seen 2 days 5 hours ago. It was up 2% of the time over the last 2 full days, 1 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.

Where is Worldscale private reference located?

A region is not published by Worldscale private reference. Rust Population does not look up where the machine stands; it shows where the server says it is. 44.244.119.140:29015 is where it lives.

Getting in

How do I join Worldscale private reference?

Either enter client.connect 44.244.119.140:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.