Worldscale private reference
Offline 44.244.119.140:29015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Worldscale private reference rank against other Rust servers?
By player hours over the last seven days, Worldscale private reference places at #15,351, within the top 69% of ranked servers.
How busy is Worldscale private reference?
We have no live count for Worldscale private reference right now. It was last seen 2 days 5 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Worldscale private reference mean?
What the game's server browser reads from Worldscale private reference is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Worldscale private reference?
These Rust Population lists include Worldscale private reference: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Worldscale private reference?
Too few wipes are on record for Worldscale private reference to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 15 hours ago.
Map and rules
Which map does Worldscale private reference run?
The map on Worldscale private reference is procedural, made by the game.
What are the rules and settings on Worldscale private reference?
Nothing in Worldscale private reference's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Worldscale private reference run?
On Linux, Worldscale private reference runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Worldscale private reference online, and how reliable is it?
Offline at the moment, Worldscale private reference was last seen 2 days 5 hours ago. It was up 2% of the time over the last 2 full days, 1 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.
Where is Worldscale private reference located?
A region is not published by Worldscale private reference. Rust Population does not look up where the machine stands; it shows where the server says it is. 44.244.119.140:29015 is where it lives.
Getting in
How do I join Worldscale private reference?
Either enter client.connect 44.244.119.140:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.