NEW PVE
Online 45.11.16.73:7012 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:34 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NEW PVE rank against other Rust servers?
Over the past week it ranks #15,388 for player hours, which puts NEW PVE in the top 70% of all ranked servers.
How busy is NEW PVE?
The count reads 0 players on NEW PVE, which has 10 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on NEW PVE mean?
What the game's server browser reads from NEW PVE is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NEW PVE?
These Rust Population lists include NEW PVE: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on NEW PVE?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on NEW PVE?
Its rhythm cannot be told yet: too few of NEW PVE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does NEW PVE run?
The map on NEW PVE is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on NEW PVE?
The name tells you nothing about gather rates: NEW PVE states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does NEW PVE run?
The setup is Rust network protocol 2635 and build 168909 on Linux for NEW PVE. The protocol must match for you to join, and Steam updates it for you.
Does NEW PVE run smoothly?
In the last 48 hours, it averaged 80 server fps, with a low of 41. The entity count reached 79,283: buildings, deployables and all other objects. Memory use peaked at 4,356 MB. Players feel lag when fps is low and the entity count climbs.
Is NEW PVE online, and how reliable is it?
Right now, NEW PVE is online. The uptime it reports suggests a restart roughly 7 hours ago. It was up 100% of the time over the last 6 full days, 144 out of 144 hours. The first sighting by Rust Population was on 20 October 2026.
Where is NEW PVE located?
Nothing published by NEW PVE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.11.16.73:7012 is where it lives.
How to join
How do I join NEW PVE?
To connect directly, open Rust's console with F1 and type client.connect 45.11.16.73:7012; or press Launch Rust on this page and Steam opens Rust and joins for you.