Rust PopulationField survey · Rust servers
Observing 41,553 players 11,656 servers 2,988 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,032habitat unknownfirst seen 24 Oct 2026

Rust80e

Online 45.11.16.76:7022 checked 10m ago

moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#7,032
top 32%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:20 UTC2d ago 1 – running 1
Sat 24 Oct, 13:13 UTC3d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust80e rank against other Rust servers?

By player hours over the last seven days, Rust80e places at #7,032, within the top 32% of ranked servers.

How busy is Rust80e?

The count reads 0 players on Rust80e, which has 100 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 18:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on Rust80e mean?

The game's server browser reads the tags Rust80e publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust80e?

Rust80e appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on Rust80e?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Rust80e?

The record holds too few of Rust80e's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rust80e run?

Rust80e uses a map the game generates, procedural, at size 4,500 with seed 652579538. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rust80e?

No gather rate appears in the name of Rust80e. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust80e run?

Rust network protocol 2635 and build 168909 on Linux is what Rust80e uses. The protocol must match for you to join, and Steam updates it for you.

Does Rust80e run smoothly?

It ran at 103 server fps on average over the last 48 hours, and never went below 6. Entities peaked at 141,343, including buildings, deployables and everything else. Up to 4,841 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Rust80e online, and how reliable is it?

Right now, Rust80e is online. The uptime it reports suggests a restart roughly 11 hours ago. It was up 100% of the time over the last 3 full days, 72 out of 72 hours. The first sighting by Rust Population was on 24 October 2026.

Where is Rust80e located?

No region is published by Rust80e. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.11.16.76:7022 is where it lives.

Getting in

How do I join Rust80e?

Open the console with F1 in Rust and enter client.connect 45.11.16.76:7022. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rust-80.ru/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.