Last Supply
Online 45.11.18.100:28056 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:19 UTC19d ago | 2 | – | running | 0 |
| Fri 18 Sep, 20:03 UTC40d ago | 0 | – | 20.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Last Supply rank against other Rust servers?
The last seven days of player hours place Last Supply at #7,351, within the top 33% of all ranked servers.
How busy is Last Supply?
The count reads 0 players on Last Supply, which has 400 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Last Supply mean?
What the game's server browser reads from Last Supply is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp400 (Max players): You can join up to 400 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Last Supply?
These Rust Population lists include Last Supply: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Last Supply?
Across its recent wipes the busiest crowds averaged 1 players. 3 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Last Supply?
The record holds too few of Last Supply's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 19 hours ago.
Map and rules
Which map does Last Supply run?
Last Supply uses a map the game generates, procedural, at size 4,500 with seed 1234. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Last Supply?
Nothing in Last Supply's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Last Supply run?
Rust network protocol 2635 and build 168909 on Linux is what Last Supply uses. Steam updates your game automatically, but you need the same protocol to join.
Does Last Supply run smoothly?
In the last 48 hours, it averaged 57 server fps, with a low of 8. The entity count reached 113,324: buildings, deployables and all other objects. Memory use peaked at 4,048 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Last Supply online, and how reliable is it?
Right now, Last Supply is online. The uptime it reports suggests a restart roughly 2 days 19 hours ago. Over the last 7 full days, 136 of 168 hours were online, or 81%. It was first seen by Rust Population on 13 September 2026.
Where is Last Supply located?
No region is published by Last Supply. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.11.18.100:28056.
Getting in
How do I join Last Supply?
Open the console with F1 in Rust and enter client.connect 45.11.18.100:28056. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.