AU Rust Down Under | No Decay
Online 45.125.247.83:7017 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:24 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AU Rust Down Under | No Decay rank against other Rust servers?
The last seven days of player hours place AU Rust Down Under | No Decay at #15,351, within the top 69% of all ranked servers.
How busy is AU Rust Down Under | No Decay?
Of its 100 slots, AU Rust Down Under | No Decay is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on AU Rust Down Under | No Decay mean?
These are the tags AU Rust Down Under | No Decay publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include AU Rust Down Under | No Decay?
These Rust Population lists include AU Rust Down Under | No Decay: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on AU Rust Down Under | No Decay?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on AU Rust Down Under | No Decay?
The record holds too few of AU Rust Down Under | No Decay's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 23 hours ago.
Map and rules
Which map does AU Rust Down Under | No Decay run?
A procedural map of size 3,500 from seed 743642555, generated by the game, is in use on AU Rust Down Under | No Decay. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on AU Rust Down Under | No Decay?
Nothing in AU Rust Down Under | No Decay's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does AU Rust Down Under | No Decay run?
On Linux, AU Rust Down Under | No Decay runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does AU Rust Down Under | No Decay run smoothly?
In the last 48 hours, it averaged 115 server fps, with a low of 96. Entities peaked at 69,363, including buildings, deployables and everything else. Up to 2,984 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is AU Rust Down Under | No Decay online, and how reliable is it?
AU Rust Down Under | No Decay is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is AU Rust Down Under | No Decay located?
The name of AU Rust Down Under | No Decay points to Oceania, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.125.247.83:7017 is where it lives.
Getting in
How do I join AU Rust Down Under | No Decay?
Open the console with F1 in Rust and enter client.connect 45.125.247.83:7017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.