[DH Production] 2xPvE: Running Wanderer
Offline 45.126.209.250:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:26 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [DH Production] 2xPvE: Running Wanderer rank against other Rust servers?
Over the past week it ranks #15,922 for player hours, which puts [DH Production] 2xPvE: Running Wanderer in the top 72% of all ranked servers. It places #632 among servers of the quad kind.
How busy is [DH Production] 2xPvE: Running Wanderer?
[DH Production] 2xPvE: Running Wanderer is offline at this count; we last saw it 21 days 2 hours ago.
Tags
What do the server tags on [DH Production] 2xPvE: Running Wanderer mean?
The game's server browser reads the tags [DH Production] 2xPvE: Running Wanderer publishes: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp80 (Max players): The server has 80 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [DH Production] 2xPvE: Running Wanderer?
These Rust Population lists include [DH Production] 2xPvE: Running Wanderer: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.
Wipe schedule
What does wipe day look like on [DH Production] 2xPvE: Running Wanderer?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [DH Production] 2xPvE: Running Wanderer?
Too few wipes are on record for [DH Production] 2xPvE: Running Wanderer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 23 hours ago the current world was made.
Settings
Which map does [DH Production] 2xPvE: Running Wanderer run?
A procedural map, generated by the game, is in use on [DH Production] 2xPvE: Running Wanderer.
What are the rules and settings on [DH Production] 2xPvE: Running Wanderer?
No gather rate appears in the name of [DH Production] 2xPvE: Running Wanderer. A group can hold 4 players at most (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [DH Production] 2xPvE: Running Wanderer run?
Rust network protocol 2634 and build 166494 on Windows is what [DH Production] 2xPvE: Running Wanderer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [DH Production] 2xPvE: Running Wanderer online, and how reliable is it?
We last saw [DH Production] 2xPvE: Running Wanderer 21 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is [DH Production] 2xPvE: Running Wanderer located?
A region is not published by [DH Production] 2xPvE: Running Wanderer. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.126.209.250:28015 is where it lives.
Getting in
How do I join [DH Production] 2xPvE: Running Wanderer?
To connect directly, open Rust's console with F1 and type client.connect 45.126.209.250:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.