Rust PopulationField survey · Rust servers
Observing 86,772 players 11,856 servers 3,806 with someone on 363 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,254habitat unknownfirst seen 20 Sep 2026

Dev Testing Server - Unsecure

Offline 45.129.156.2:28015 checked 2h ago

Measurements

Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#5,254
top 24%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75113:0015:0017:0021:0000:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:21 UTC1d ago – – – 1
Sat 24 Oct, 15:29 UTC4d ago – – – 1
Sat 24 Oct, 12:40 UTC5d ago 1 held half 4 days 1
Fri 23 Oct, 18:07 UTC5d ago – – – 1
Fri 23 Oct, 13:08 UTC6d ago 1 – 1 days 1
Sun 11 Oct, 14:17 UTC18d ago – – – 0
Sun 11 Oct, 13:43 UTC18d ago – – – 1
Sun 11 Oct, 13:35 UTC18d ago 1 held half 12 days 1
Sun 4 Oct, 12:41 UTC25d ago – – – 0
Sun 4 Oct, 12:37 UTC25d ago 1 held half 7 days 0
Field questions

Quick answers

from the figures on this page

Player counts

How does Dev Testing Server - Unsecure rank against other Rust servers?

Over the past week it ranks #5,254 for player hours, which puts Dev Testing Server - Unsecure in the top 24% of all ranked servers.

How busy is Dev Testing Server - Unsecure?

At this count Dev Testing Server - Unsecure is offline, with its last sighting 2 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.

Tags

What do the server tags on Dev Testing Server - Unsecure mean?

These are the tags Dev Testing Server - Unsecure publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Dev Testing Server - Unsecure?

On Rust Population, Dev Testing Server - Unsecure is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Dev Testing Server - Unsecure?

No wipe schedule is kept here: Dev Testing Server - Unsecure builds a fresh world every few hours, and none of those resets is a wipe.

Settings

Which map does Dev Testing Server - Unsecure run?

Dev Testing Server - Unsecure uses a map the game generates: procedural.

What are the rules and settings on Dev Testing Server - Unsecure?

Nothing in Dev Testing Server - Unsecure's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does Dev Testing Server - Unsecure run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Dev Testing Server - Unsecure. The protocol must match for you to join, and Steam updates it for you.

Is Dev Testing Server - Unsecure online, and how reliable is it?

Currently offline, Dev Testing Server - Unsecure was last seen 2 hours ago. It was up 27% of the time over the last 7 full days, 46 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.

Where is Dev Testing Server - Unsecure located?

No region is published by Dev Testing Server - Unsecure. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.129.156.2:28015 is where it lives.

How to join

How do I join Dev Testing Server - Unsecure?

Either enter client.connect 45.129.156.2:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.