Rust NPC Server
Offline 45.134.212.88:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust NPC Server rank against other Rust servers?
By player hours over the last seven days, Rust NPC Server places at #13,790, within the top 62% of ranked servers.
How busy is Rust NPC Server?
At this count Rust NPC Server is offline, with its last sighting 37 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 21:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Rust NPC Server mean?
What the game's server browser reads from Rust NPC Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust NPC Server?
Rust NPC Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on Rust NPC Server?
The record holds too few of Rust NPC Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 7 hours ago the current world was made.
Settings
Which map does Rust NPC Server run?
A procedural map, generated by the game, is in use on Rust NPC Server.
What are the rules and settings on Rust NPC Server?
The name tells you nothing about gather rates: Rust NPC Server states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Rust NPC Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Rust NPC Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust NPC Server online, and how reliable is it?
Currently offline, Rust NPC Server was last seen 37 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. On 27 October 2026, Rust Population saw it for the first time.
Where is Rust NPC Server located?
No region is published by Rust NPC Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.134.212.88:28015.
How to join
How do I join Rust NPC Server?
Either enter client.connect 45.134.212.88:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.