[RU/EU] TrueRust | Classic | Vanilla | Weekly
Offline EU · eu2 45.136.205.78:35004 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [RU/EU] TrueRust | Classic | Vanilla | Weekly rank against other Rust servers?
On player hours over the last seven days [RU/EU] TrueRust | Classic | Vanilla | Weekly is #3,905, #1,431 in Europe, placing it in the top 18% of ranked servers.
How busy is [RU/EU] TrueRust | Classic | Vanilla | Weekly?
[RU/EU] TrueRust | Classic | Vanilla | Weekly is offline at this count; we last saw it 7 days 14 hours ago. Seven days of counting give an average of 92 players and a peak of 92.
Tags
What do the server tags on [RU/EU] TrueRust | Classic | Vanilla | Weekly mean?
The game's server browser reads the tags [RU/EU] TrueRust | Classic | Vanilla | Weekly publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $reu2 (Region code): You will find eu2 as the region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [RU/EU] TrueRust | Classic | Vanilla | Weekly?
[RU/EU] TrueRust | Classic | Vanilla | Weekly appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average and it will show up.
Wipe notes
What is the wipe schedule on [RU/EU] TrueRust | Classic | Vanilla | Weekly?
The next wipe for [RU/EU] TrueRust | Classic | Vanilla | Weekly is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 7 days 15 hours ago. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does [RU/EU] TrueRust | Classic | Vanilla | Weekly run?
[RU/EU] TrueRust | Classic | Vanilla | Weekly uses a map the game generates, procedural, at size 4,500 with seed 744944234. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is ВАЙП БЫЛ 1Ч НАЗАД.
What are the rules and settings on [RU/EU] TrueRust | Classic | Vanilla | Weekly?
Nothing in [RU/EU] TrueRust | Classic | Vanilla | Weekly's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [RU/EU] TrueRust | Classic | Vanilla | Weekly run?
The setup is Rust network protocol 2634 and build 167781 on Linux for [RU/EU] TrueRust | Classic | Vanilla | Weekly. Your game needs the same protocol to join; Steam takes care of updating it.
Is [RU/EU] TrueRust | Classic | Vanilla | Weekly online, and how reliable is it?
Currently offline, [RU/EU] TrueRust | Classic | Vanilla | Weekly was last seen 7 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 22 October 2026.
Where is [RU/EU] TrueRust | Classic | Vanilla | Weekly located?
[RU/EU] TrueRust | Classic | Vanilla | Weekly lists Europe and the EU tag for it, with eu2 as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.136.205.78:35004.
How to join
How do I join [RU/EU] TrueRust | Classic | Vanilla | Weekly?
To connect directly, open Rust's console with F1 and type client.connect 45.136.205.78:35004; or press Launch Rust on this page and Steam opens Rust and joins for you.