[RU] WARWAKE: The First Lands
Online EU 45.138.174.17:28281 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:39 UTC21d ago | 1 | – | running | 1 |
| Wed 7 Oct, 07:16 UTC21d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [RU] WARWAKE: The First Lands rank against other Rust servers?
Seven-day player hours put [RU] WARWAKE: The First Lands at #10,338, or #2,286 in Europe, inside the top 46% of all ranked servers.
How busy is [RU] WARWAKE: The First Lands?
[RU] WARWAKE: The First Lands holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on [RU] WARWAKE: The First Lands mean?
What the game's server browser reads from [RU] WARWAKE: The First Lands is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RU] WARWAKE: The First Lands?
On Rust Population, [RU] WARWAKE: The First Lands is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [RU] WARWAKE: The First Lands?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [RU] WARWAKE: The First Lands?
Once a month [RU] WARWAKE: The First Lands wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 18 days 10 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [RU] WARWAKE: The First Lands run?
[RU] WARWAKE: The First Lands uses a map the game generates, procedural, at size 4,000 with seed 10044. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [RU] WARWAKE: The First Lands?
The name tells you nothing about gather rates: [RU] WARWAKE: The First Lands states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [RU] WARWAKE: The First Lands run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [RU] WARWAKE: The First Lands. The protocol must match for you to join, and Steam updates it for you.
Does [RU] WARWAKE: The First Lands run smoothly?
The last 48 hours saw an average of 96 server fps, with 15 as the lowest. Entities peaked at 95,052, including buildings, deployables and everything else. Up to 2,990 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [RU] WARWAKE: The First Lands online, and how reliable is it?
[RU] WARWAKE: The First Lands is up and running at the moment. The uptime it reports suggests a restart roughly 22 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is [RU] WARWAKE: The First Lands located?
The EU tag is how [RU] WARWAKE: The First Lands places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.138.174.17:28281.
Getting in
How do I join [RU] WARWAKE: The First Lands?
Open the console with F1 in Rust and enter client.connect 45.138.174.17:28281. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.