MyServer (TEST)
Offline 45.139.24.91:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyServer (TEST) rank against other Rust servers?
By player hours over the last seven days, MyServer (TEST) places at #12,931, within the top 60% of ranked servers.
How busy is MyServer (TEST)?
At this count MyServer (TEST) is offline, with its last sighting 12 days 6 hours ago.
Lists and tags
What do the server tags on MyServer (TEST) mean?
What the game's server browser reads from MyServer (TEST) is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams can have no more than 10 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MyServer (TEST)?
On Rust Population, MyServer (TEST) is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on MyServer (TEST)?
Too few wipes are on record for MyServer (TEST) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 6 hours ago the current world was made.
Settings
What are the rules and settings on MyServer (TEST)?
Nothing in MyServer (TEST)'s name says how gather works. The group limit is 10 players. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does MyServer (TEST) run?
Rust network protocol 2634 and build 167781 on Windows is what MyServer (TEST) uses. Steam updates your game automatically, but you need the same protocol to join.
Is MyServer (TEST) online, and how reliable is it?
Offline at the moment, MyServer (TEST) was last seen 12 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 October 2026, Rust Population saw it for the first time.
Where is MyServer (TEST) located?
Nothing published by MyServer (TEST) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.139.24.91:28015 is where it lives.
Getting in
How do I join MyServer (TEST)?
Open the console with F1 in Rust and enter client.connect 45.139.24.91:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.