Big_Rust
Offline EU 45.14.196.93:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:09 UTC7d ago | 1 | – | running | 1 |
| Tue 20 Oct, 16:56 UTC8d ago | 1 | – | 0.8 days | 0 |
| Fri 16 Oct, 13:44 UTC12d ago | 1 | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Big_Rust rank against other Rust servers?
On player hours over the last seven days Big_Rust is #14,351, #2,483 in Europe, placing it in the top 65% of ranked servers.
How busy is Big_Rust?
Big_Rust is offline at this count; we last saw it 2 days 18 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Big_Rust mean?
What the game's server browser reads from Big_Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Big_Rust?
These Rust Population lists include Big_Rust: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Big_Rust?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Big_Rust?
The force wipe is the only wipe Big_Rust takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 12 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Big_Rust run?
A procedural map of size 4,300 from seed 2147483647, generated by the game, is in use on Big_Rust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Big_Rust?
The name tells you nothing about gather rates: Big_Rust states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Big_Rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Big_Rust. The protocol must match for you to join, and Steam updates it for you.
Is Big_Rust online, and how reliable is it?
Currently offline, Big_Rust was last seen 2 days 18 hours ago. It was up 65% of the time over the last 7 full days, 110 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is Big_Rust located?
By its EU tag, Big_Rust says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 45.14.196.93:28015.
Getting in
How do I join Big_Rust?
Either enter client.connect 45.14.196.93:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.