[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.100:11000 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:15 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?
By player hours over the last seven days, [JP][PVE] UC-RUST | 3X | SkillTree places at #13,505, within the top 61% of ranked servers.
How busy is [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree is offline at this count; we last saw it 2 days 13 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?
These are the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [JP][PVE] UC-RUST | 3X | SkillTree?
On Rust Population, [JP][PVE] UC-RUST | 3X | SkillTree is filed under these lists: 3x Rust servers, counted live and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Wipe notes
What does wipe day look like on [JP][PVE] UC-RUST | 3X | SkillTree?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [JP][PVE] UC-RUST | 3X | SkillTree?
The record holds too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 9 hours ago.
Map and rules
Which map does [JP][PVE] UC-RUST | 3X | SkillTree run?
A procedural map of size 3,700 from seed 1375732476, generated by the game, is in use on [JP][PVE] UC-RUST | 3X | SkillTree. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [JP][PVE] UC-RUST | 3X | SkillTree?
You gather at 3x on [JP][PVE] UC-RUST | 3X | SkillTree, to judge by the name. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [JP][PVE] UC-RUST | 3X | SkillTree run?
Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree uses. Steam updates your game automatically, but you need the same protocol to join.
Is [JP][PVE] UC-RUST | 3X | SkillTree online, and how reliable is it?
We last saw [JP][PVE] UC-RUST | 3X | SkillTree 2 days 13 hours ago, and it is offline now. Over the last 5 full days, 74 of 120 hours were online, or 62%. It was first seen by Rust Population on 23 October 2026.
Where is [JP][PVE] UC-RUST | 3X | SkillTree located?
Nothing in the tags says where [JP][PVE] UC-RUST | 3X | SkillTree is, but its name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.140.128.100:11000.
Getting in
How do I join [JP][PVE] UC-RUST | 3X | SkillTree?
To connect directly, open Rust's console with F1 and type client.connect 45.140.128.100:11000; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://u-channel.net.