[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.73:10300 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW28d ago | 2 | – | running | 0 |
| Sat 26 Sep, 14:47 UTC33d ago | 2 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?
Over the past week it ranks #15,332 for player hours, which puts [JP][PVE] UC-RUST | 3X | SkillTree in the top 69% of all ranked servers.
How busy is [JP][PVE] UC-RUST | 3X | SkillTree?
At this count [JP][PVE] UC-RUST | 3X | SkillTree is offline, with its last sighting 9 days 22 hours ago.
Tags
What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?
These are the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [JP][PVE] UC-RUST | 3X | SkillTree?
These Rust Population lists include [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, counted live and Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x and it will show up.
Wipe notes
What does wipe day look like on [JP][PVE] UC-RUST | 3X | SkillTree?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 10 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [JP][PVE] UC-RUST | 3X | SkillTree?
Too few wipes are on record for [JP][PVE] UC-RUST | 3X | SkillTree to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 28 days 2 hours ago.
Map and rules
Which map does [JP][PVE] UC-RUST | 3X | SkillTree run?
A procedural map of size 3,700 from seed 1375732476, generated by the game, is in use on [JP][PVE] UC-RUST | 3X | SkillTree. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree advertises a 3x gather rate in its title. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [JP][PVE] UC-RUST | 3X | SkillTree run?
The setup is Rust network protocol 2634 and build 167781 on Windows for [JP][PVE] UC-RUST | 3X | SkillTree. The protocol must match for you to join, and Steam updates it for you.
Is [JP][PVE] UC-RUST | 3X | SkillTree online, and how reliable is it?
Currently offline, [JP][PVE] UC-RUST | 3X | SkillTree was last seen 9 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.
Where is [JP][PVE] UC-RUST | 3X | SkillTree located?
The name of [JP][PVE] UC-RUST | 3X | SkillTree points to Asia, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 45.140.128.73:10300.
Getting in
How do I join [JP][PVE] UC-RUST | 3X | SkillTree?
Open the console with F1 in Rust and enter client.connect 45.140.128.73:10300. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://u-channel.net.