111OdawgsWorld
Offline 45.140.128.78:10200 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 111OdawgsWorld rank against other Rust servers?
The last seven days of player hours place 111OdawgsWorld at #15,274, within the top 69% of all ranked servers.
How busy is 111OdawgsWorld?
At this count 111OdawgsWorld is offline, with its last sighting 9 days 8 hours ago.
Lists and tags
What do the server tags on 111OdawgsWorld mean?
These are the tags 111OdawgsWorld publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 111OdawgsWorld?
On Rust Population, 111OdawgsWorld is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on 111OdawgsWorld?
Too few wipes are on record for 111OdawgsWorld to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 14 hours ago the current world was made.
Map and rules
Which map does 111OdawgsWorld run?
The map on 111OdawgsWorld is procedural, made by the game at size 3,500 from seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 111OdawgsWorld?
Nothing in 111OdawgsWorld's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 111OdawgsWorld run?
On Windows, 111OdawgsWorld runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but you need the same protocol to join.
Is 111OdawgsWorld online, and how reliable is it?
We last saw 111OdawgsWorld 9 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is 111OdawgsWorld located?
Nothing published by 111OdawgsWorld states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.140.128.78:10200 is where it lives.
How to join
How do I join 111OdawgsWorld?
Either enter client.connect 45.140.128.78:10200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.