Servidor Local de Mods
Offline 45.161.178.66:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:18 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Servidor Local de Mods rank against other Rust servers?
The last seven days of player hours place Servidor Local de Mods at #15,230, within the top 71% of all ranked servers.
How busy is Servidor Local de Mods?
Servidor Local de Mods is offline at this count; we last saw it 15 days 22 hours ago.
Tags
What do the server tags on Servidor Local de Mods mean?
The game's server browser reads the tags Servidor Local de Mods publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Servidor Local de Mods?
On Rust Population, Servidor Local de Mods is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Servidor Local de Mods?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Servidor Local de Mods?
The record holds too few of Servidor Local de Mods's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 4 hours ago the current world was made.
Map and rules
Which map does Servidor Local de Mods run?
Servidor Local de Mods uses a map the game generates: procedural.
What are the rules and settings on Servidor Local de Mods?
Nothing in Servidor Local de Mods's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Servidor Local de Mods run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Servidor Local de Mods. Your game needs the same protocol to join; Steam takes care of updating it.
Is Servidor Local de Mods online, and how reliable is it?
We last saw Servidor Local de Mods 15 days 22 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is Servidor Local de Mods located?
A region is not published by Servidor Local de Mods. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 45.161.178.66:28015.
Getting in
How do I join Servidor Local de Mods?
To connect directly, open Rust's console with F1 and type client.connect 45.161.178.66:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.