Teste local x64
Offline 45.187.111.134:28185 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Teste local x64 rank against other Rust servers?
Over the past week it ranks #15,984 for player hours, which puts Teste local x64 in the top 71% of all ranked servers.
How busy is Teste local x64?
We have no live count for Teste local x64 right now. It was last seen 25 days 4 hours ago.
Lists and tags
What do the server tags on Teste local x64 mean?
The game's server browser reads the tags Teste local x64 publishes: mp1 (Max players): 1 slots are available; v1069 (Protocol): The protocol is 1069; a different version will not connect; rust (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Teste local x64?
Teste local x64 appears among the Rust Population lists that follow: Rust servers with more than 10x gather and Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
Wipe schedule
What is the wipe schedule on Teste local x64?
The record holds too few of Teste local x64's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.
Settings
What are the rules and settings on Teste local x64?
Teste local x64 advertises a 64x gather rate in its title. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Teste local x64 run?
Rust network protocol 1069 on Windows is what Teste local x64 uses. Steam updates your game automatically, but you need the same protocol to join.
Is Teste local x64 online, and how reliable is it?
We last saw Teste local x64 25 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is Teste local x64 located?
No region is published by Teste local x64. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 45.187.111.134:28185.
Getting in
How do I join Teste local x64?
To connect directly, open Rust's console with F1 and type client.connect 45.187.111.134:28185; or press Launch Rust on this page and Steam opens Rust and joins for you.