MyBigOl'Server
Offline 45.31.122.96:28015 checked 15h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:20 UTC15h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyBigOl'Server rank against other Rust servers?
By player hours over the last seven days, MyBigOl'Server places at #12,314, within the top 56% of ranked servers.
How busy is MyBigOl'Server?
We have no live count for MyBigOl'Server right now. It was last seen 15 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on MyBigOl'Server mean?
These are the tags MyBigOl'Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyBigOl'Server?
MyBigOl'Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on MyBigOl'Server?
Its rhythm cannot be told yet: too few of MyBigOl'Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 hours ago, that is how long the current world has stood.
Settings
Which map does MyBigOl'Server run?
A procedural map, generated by the game, is in use on MyBigOl'Server.
What are the rules and settings on MyBigOl'Server?
Nothing in MyBigOl'Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MyBigOl'Server run?
On Windows, MyBigOl'Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is MyBigOl'Server online, and how reliable is it?
We last saw MyBigOl'Server 15 hours ago, and it is offline now. On 28 October 2026, Rust Population saw it for the first time.
Where is MyBigOl'Server located?
No region is published by MyBigOl'Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.31.122.96:28015 is where it lives.
How to join
How do I join MyBigOl'Server?
Either enter client.connect 45.31.122.96:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.