Zeds Tribe plays Rust - PvE
Online 45.45.238.55:28080 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 14:21 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zeds Tribe plays Rust - PvE rank against other Rust servers?
The last seven days of player hours place Zeds Tribe plays Rust - PvE at #15,323, within the top 69% of all ranked servers.
How busy is Zeds Tribe plays Rust - PvE?
Zeds Tribe plays Rust - PvE holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Zeds Tribe plays Rust - PvE mean?
These are the tags Zeds Tribe plays Rust - PvE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zeds Tribe plays Rust - PvE?
On Rust Population, Zeds Tribe plays Rust - PvE is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Zeds Tribe plays Rust - PvE?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Zeds Tribe plays Rust - PvE?
The record holds too few of Zeds Tribe plays Rust - PvE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Zeds Tribe plays Rust - PvE run?
The map on Zeds Tribe plays Rust - PvE is procedural, made by the game at size 4,477 from seed 1006. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Zeds Tribe plays Rust - PvE?
Nothing in Zeds Tribe plays Rust - PvE's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Zeds Tribe plays Rust - PvE run?
The setup is Rust network protocol 2635 and build 167781 on Windows for Zeds Tribe plays Rust - PvE. Your game needs the same protocol to join; Steam takes care of updating it.
Does Zeds Tribe plays Rust - PvE run smoothly?
In the last 48 hours, it averaged 119 server fps, with a low of 94. Entities peaked at 111,143, including buildings, deployables and everything else. The highest memory usage was 3,291 MB. Players feel lag when fps is low and the entity count climbs.
Is Zeds Tribe plays Rust - PvE online, and how reliable is it?
Right now, Zeds Tribe plays Rust - PvE is online. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Zeds Tribe plays Rust - PvE located?
No region is published by Zeds Tribe plays Rust - PvE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 45.45.238.55:28080.
How to join
How do I join Zeds Tribe plays Rust - PvE?
To connect directly, open Rust's console with F1 and type client.connect 45.45.238.55:28080; or press Launch Rust on this page and Steam opens Rust and joins for you.