Rust Full Map Test Server
Offline 45.78.53.59:28025 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Full Map Test Server rank against other Rust servers?
By player hours over the last seven days, Rust Full Map Test Server places at #12,697, within the top 57% of ranked servers.
How busy is Rust Full Map Test Server?
We have no live count for Rust Full Map Test Server right now. It was last seen 21 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 12:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Rust Full Map Test Server mean?
What the game's server browser reads from Rust Full Map Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169494 (Build): Game build: 169494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Full Map Test Server?
On Rust Population, Rust Full Map Test Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Full Map Test Server?
The record holds too few of Rust Full Map Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust Full Map Test Server run?
A procedural map, generated by the game, is in use on Rust Full Map Test Server.
What are the rules and settings on Rust Full Map Test Server?
Nothing in Rust Full Map Test Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust Full Map Test Server run?
The setup is Rust network protocol 2635 and build 169494 on Windows for Rust Full Map Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Full Map Test Server online, and how reliable is it?
We last saw Rust Full Map Test Server 21 hours ago, and it is offline now. On 28 October 2026, Rust Population saw it for the first time.
Where is Rust Full Map Test Server located?
A region is not published by Rust Full Map Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.78.53.59:28025 is where it lives.
Getting in
How do I join Rust Full Map Test Server?
Open the console with F1 in Rust and enter client.connect 45.78.53.59:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.