acceptance002
Offline 45.83.145.30:28415 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:14 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does acceptance002 rank against other Rust servers?
The last seven days of player hours place acceptance002 at #15,977, within the top 71% of all ranked servers.
How busy is acceptance002?
We have no live count for acceptance002 right now. It was last seen 24 days 2 hours ago.
Tags
What do the server tags on acceptance002 mean?
What the game's server browser reads from acceptance002 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include acceptance002?
These Rust Population lists include acceptance002: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on acceptance002?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on acceptance002?
Too few wipes are on record for acceptance002 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does acceptance002 run?
A procedural map, generated by the game, is in use on acceptance002.
What are the rules and settings on acceptance002?
The name tells you nothing about gather rates: acceptance002 states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does acceptance002 run?
On Linux, acceptance002 runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is acceptance002 online, and how reliable is it?
We last saw acceptance002 24 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.
Where is acceptance002 located?
A region is not published by acceptance002. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.83.145.30:28415.
Getting in
How do I join acceptance002?
To connect directly, open Rust's console with F1 and type client.connect 45.83.145.30:28415; or press Launch Rust on this page and Steam opens Rust and joins for you.